Scratch
Scratch
Fever.
Scratch, match, tap to the beat.
Scratch, match, tap to the beat.
A scratch-off rhythm game. How far can your streak go?
The point of the game is to get rid of as many tiles in the first half of a round before the clock runs out, and then tap the remaining tiles only when a drum-hit cue appears to clear the area.
Every song has five sections, with each new section you make it to getting faster, with a smaller grid and more tiles to clear.
In the scratch round, you clear tiles by matching 2 tiles. If you scratch an item, match the item to earn it. Items do things like let you clear multiple tiles before the beat matching round.
Be aware, the grid also has bombs, accidentally match 2 bombs, and MORE tiles get added to the grid.
As you advance, the amount of bombs and items goes up. The timer goes down.
Every fresh new game is considered run #1. At the start you get to pick ONE card out of 3 total choices. Cards have modifications to the run that will either help you or make life harder (light/dark). Sometimes you might get 3 bad choices and no light cards, but, if you're forced to pick a dark card you get extra time in the scratch off round.
If you clear all 5 sections of a song, you get one new card slot and you get to pick your cards again fresh. Win 2 rounds, get 2 slots, win 3 rounds get 3 slots, etc.
If you lose a round, your streak resets back to 0 and you start from run #1. If you clear five runs in a row YOU BEAT THE GAME and get your stats on the leaderboard.
Choose a music genre for your run, or let each song surprise you.
Choose a genre to load its licensed track.
Choose a new card, then choose which active modifier to replace. Dark cards add five seconds to the scratch rush.
Clear three remaining tiles before the rhythm round. Choose carefully.
Tap Ready when you want to begin.
Your round is waiting right here.
Playtest scores are saved in this browser on this device.